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publishing Android game from unity3D to android market.
hi Everyone, Actually i neeed to publish my game(paid & free) in Andrid Market, While setting "PlayerSettings" I am getting a little bit of confused for using(1). Using existing keystore (2). create new keystore and (3). Android Market Licensing(LVL), I googled a lot but i didnt got any clear idea.
             Some other details:
             * using Unity3D 3.4.1f5 
 
 
               So a clear way may help me to sortout the problem. Thanks
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