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               Question by 
               kebrus · Apr 22, 2013 at 06:04 PM · 
                scenecrashmemorymemory-leak  
              
 
              iOS crashing between scenes, memory problem?
Hi again
I'm finally at the end of the development cycle and now, after putting everything together, i get crashes between scenes, for instance, i load level 1, go back to menu and load level 1 again and the app crashes on iPad 1
I'm assuming it's a memory problem but i'm not sure how to check this out, xcode unload very few objects (like 9 or so) but it's says i'm only using 2mb of system memory so i'm not sure how do i really check if it's a memory problem
the levels actually load quite a lot of stuff, and i have a lot of singletons being referenced throughout the game, but i want to be sure i'm having a memory problem before trying to fix it
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                