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               Question by 
               ShujoSLX · Apr 05, 2019 at 11:27 PM · 
                mesh3dpolygon-count  
              
 
              How to increase the polygon count?
I see a lot of polygon reducers and mesh smoothers but i dont see antyghing to add more polys to the mesh, i guess i can divide by to all of the polygons but how can i achieve that?
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              What would be the point of this? Wouldn't that just make the mesh more complicated and cost more runtime?
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