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Question by NinjaRubberBand · Jun 07, 2013 at 05:49 AM · meshtreemeshrenderer

Using my own trees

Ok, so i want to use my own tree that i made in 3ds MAX instead of these boring ordinary unity trees. But when i choose them as the tree i want to use, it says that i need to add a valid mesh renderer. And then i can't use my tree. What do i need to do?

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Answer by Graham-Dunnett · Jun 07, 2013 at 02:25 PM

Read the documentation. It has a section (at the bottom of the page) that describes how you can make your own trees.

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