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How to split project resources into different files
Hello, I am developing game with Unity free. I am searching a way to split resources (or project or whatever) to different files so later I can write game downloader which will update game (change some game files) to new version. The reason I want to split files is that I don't want it to download everything over again even if there is only a small change (so I want only changed file to be downloaded again).
Thank you in advance.
Hi, this subject is old but I would like to know if a solution has been found. I got the same issue. I have a 1Gb ressources.asset file game I want to update on a distant device.
Thank you
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