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Question by Tope · Jun 17, 2012 at 12:17 PM · animationjavascriptoptimizationdelay

Animation Delay Problem

Hello!

Once I play an animation it does have a certain delay between it for exemple this is my code:

 if(Input.GetAxis("Horizontal") == 1)
  {
  animation.Play("walk_right");
 }

And for some reason It just plays the animtion waits for about 0,2 sec and playes again... It just doesnt keep playing the animation...

Any solutions for this?

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avatar image fafase · Jun 17, 2012 at 12:19 PM 0
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Open your animation in Unity Window->Animation, select the object, and see if the animation starts from 0. It looks like your animation start moving after 0.2s.

avatar image Tope · Jun 17, 2012 at 01:06 PM 0
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I think thats the problem but I dont know how to work with that...

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Answer by Tope · Jun 27, 2012 at 12:54 PM

Problem solve a few days ago... just changed the end frame to a few frames back...

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