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Question by BerggreenDK · Aug 07, 2011 at 09:10 PM · guialphatransparentskinstyle

How to make a GUI that isnt alpha transparent?

I'm trying to make a simple HELP screen and I would like to make the backgorund none-translusive aka alpha = 0.

I've tried with:

  GUI.color = new Color(1.0f , 0.0f , 0.0f , 1.0f);
  GUI.contentColor = new Color(0.0f , 1.0f , 0.0f , 1.0f); 
  GUI.backgroundColor = new Color(0.0f , 0.0f , 1.0f , 1.0f);

None of them seems to make the background/layer less transparent?

What have I missed?

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avatar image synapsemassage · Aug 07, 2011 at 09:31 PM 0
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What shader do you use?

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Answer by Waz · Aug 07, 2011 at 09:45 PM

The images themselves in the default skin are semitransparent. You'll need different images.

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avatar image BerggreenDK · Aug 07, 2011 at 09:56 PM 0
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Okay, so DrawTexture or just use a texture as parametre? I've tried using a Texture 128x128 with repeat on, but it still just sits in the middle of my window. Got any links to an example? been trying to find one.

avatar image col000r · Aug 17, 2011 at 12:13 PM 1
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You need to make a GUISkin and apply it to GUI.skin before your actual GUICode... http://unity3d.com/support/documentation/Components/class-GUISkin.html

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