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Question by chillypacman · Mar 03, 2012 at 12:39 PM · iosiphonetexturesipad

Textures on iPhone appear blurry?

Hey Guys,

I'm not sure what I did or how it happened but I'm finding that textures of my 2D game on the iPhone are incredibly blurry now.

I haven't halved the resolution of the screen in player settings (player settings are unchanged), the wierd thing is if I copy the assets into an older project they still work fine and are sharp and not blurry.

Any ideas what might be happening?

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avatar image Rod-Green · Mar 03, 2012 at 02:18 PM 1
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It's probably just the compression settings? TrueColor vs Compressed?

avatar image chillypacman · Mar 03, 2012 at 02:19 PM 0
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@Red Green, it's not that either...

avatar image Rod-Green · Mar 03, 2012 at 02:22 PM 0
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Project Quality level?? Really it's pretty tough for us to tell without anymore info. You say you're switching between projects? Then sounds like either it's an import setting (compression) or a project rendering/player setting. The player set to render at native res on the screen? Is it just textures or GUIText also?

avatar image highpockets · Mar 06, 2014 at 06:31 AM 0
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Sorry to revisit this, but I'm having the same issue. Did you figure this out chillypac?

avatar image highpockets · Mar 06, 2014 at 07:12 AM 0
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Never $$anonymous$$d, it was the quality settings.. I didn't realize that tiny little arrow at the bottom of each column was the way to switch the settings for each platform.. Learnin something new every day

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Answer by Meltdown · Mar 03, 2012 at 03:26 PM

If they are sprite/2d textures make sure they are imported as GUI and not texture.

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