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Textures on iPhone appear blurry?
Hey Guys,
I'm not sure what I did or how it happened but I'm finding that textures of my 2D game on the iPhone are incredibly blurry now.
I haven't halved the resolution of the screen in player settings (player settings are unchanged), the wierd thing is if I copy the assets into an older project they still work fine and are sharp and not blurry.
Any ideas what might be happening?
It's probably just the compression settings? TrueColor vs Compressed?
Project Quality level?? Really it's pretty tough for us to tell without anymore info. You say you're switching between projects? Then sounds like either it's an import setting (compression) or a project rendering/player setting. The player set to render at native res on the screen? Is it just textures or GUIText also?
Sorry to revisit this, but I'm having the same issue. Did you figure this out chillypac?
Never $$anonymous$$d, it was the quality settings.. I didn't realize that tiny little arrow at the bottom of each column was the way to switch the settings for each platform.. Learnin something new every day
Answer by Meltdown · Mar 03, 2012 at 03:26 PM
If they are sprite/2d textures make sure they are imported as GUI and not texture.