- Home /
How do I chain an animated sprite sheets?
Hi, I managed to play an animated sprite from a sprite atlas using SpriteManager(v1). What I'm trying to do now is to chain that animation to another sprite sheet. Meaning after playing all the frames on atlas1, play animations on atlas2.
Has anyone managed to implement this before?
Thanks in advanced.
-Hakimo
Answer by Anthony 3 · May 07, 2011 at 03:01 AM
I have, but I've been using ezsprite (http://www.ezsprite.com) .. i'm not 100% clear the question but it seems like after the 1st animation is finished playing you could just switch the material (for the atlas to the new one) and then play the second no?
Your answer
Follow this Question
Related Questions
A node in a childnode? 1 Answer
I want to blend two animations 1 Answer
How do i make an animation play on key press? 3 Answers
Moving an object on elliptical path 1 Answer
Will 3ds max default skeleton systems work with unity? 1 Answer