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               Question by 
               johnleonhart · Apr 19, 2017 at 01:19 PM · 
                teleportteleporting  
              
 
              Help Cannot convert type 'PhotonPlayer' to 'UnityEngine.GameObject'
Dude I need help,,, I Think This COde work,, but that error Cannot "convert type 'PhotonPlayer' to 'UnityEngine.GameObject'"
here is the code:
  if (this.inputLine.StartsWith("/tpto"))
       {
          PhotonPlayer player19 = PhotonPlayer.Find(Convert.ToInt32(this.inputLine.Remove(0, 5)));
             {
         ((GameObject)PhotonNetwork.player).transform.position = ((GameObject)player19).transform.position; 
                  }
           }
Someone please help
               Comment
              
 
               
              Answer by SkaredCreations · Nov 14, 2018 at 03:47 PM
PhotonPlayer is not inheriting from neither GameObject nor MonoBehaviour, it's just an internal class of Photon framework to store the player's info (ID, Nickname, IsLocal, IsMasterClient, etc). To handle what you're trying to do you should store the list of players' avatar gameobjects when the player connects and instantiates its own character, and then do stuff with the objects on this list.
Your answer
 
 
              koobas.hobune.stream
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