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Question by
Chinmay_Gawande · Jun 03, 2018 at 08:29 PM ·
uinetworkingbuttonserverclient
Can anybody please share how to overcame the overlay of ui buttons of the two clients joining the same game in UNET System?
Hey,I am working on project in which players are connected via Local network . My Question is : How can each player control his own canvas on the room where 2 or more players are connected . In my case the buttons and canvas are overlapping each other and only a single player is getting controlled by the other canvases .
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