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Is unity the way to go for a 2D game for iOS?
Hi im looking for a way to create a 2d game for iOS ive looked into unity and it looks great but looks like its more directed to 3d games, Is it wise to make a 2d game with unity? or will I have to be constantly using workarounds just to get basic things working?
ps: any working 2d games made with unity for iphone?
This is a discussion question that should be posted on the forums, since it involves opinion and is not a specific Unity development question.
Actually this isnt a discussion question, The question has 3 simple posible answers, yes it can be done, heres an example, no it cant, or yes it can but it has complications. I wasnt asking for opinions only facts.
Sorry, but no. If you look at Unity's site you can find lots of 2D games made with Unity, so obviously it can be done. If that's all you were asking, fine. However, whether it's "wise" is a matter of opinion and depends on a number of factors, so that's a discussion, and what you consider "workarounds" and "basic things" is also a discussion and involves opinion to at least some degree. So it's pretty clear that it's more suitable for forum.unity.3d.com, where in fact it has been discussed kind of a lot. So you can already find plenty of info there.
Answer by Knightleaf · Jun 29, 2012 at 09:05 PM
unity works fine for 2d games, you can set up orthographic camera's sprite sheets and everything, the link below will take you to a 2d mario game so you can learn what you need to do if you don't already know :D 2dmario game
Thanks that web page is perfect just what I was looking for im going to go for it :D
Answer by GC1983 · Jun 29, 2012 at 08:40 PM
Unity has countless ways to make 2D and 3D games/apps. Definitely. Simply set an orthographic view for the camera and place upright flat objects in its view. You could even use 3D objects in a 2D format. If youre willing to cough up the change, Id recommend using RageSpline. Its designed to help 2D creation. It has a lot of cool options to make a 2D more fun with vectors.
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