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Question by metlapig · Nov 14, 2013 at 01:08 AM · animationshadersmaterials

Is animation of shaders (such as tint) broken in 4.3?

I have vFX that animate the values in a shader/material (such as animating an alpha value for a smoothstep material). Once I've updated to 4.3 the animations don't work anymore.

Is it broken or just a different way to animate the channels now?

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avatar image Antony-Blackett · Nov 20, 2013 at 10:22 PM 0
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Yeah I can't seem to animate colours like I use to be able too either.

avatar image NickWu · Nov 26, 2013 at 04:31 AM 0
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encountered the same problem here

avatar image chris.mcco · Dec 02, 2013 at 11:18 AM 0
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I've come across the same problem as well. I'm still able to set a colour in the editor but if I try to set it through code it just gets replaced by the editor's colour.

avatar image zephyr7 · Jan 03, 2014 at 09:35 AM 0
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Same here, this is frustrating. http://issuetracker.unity3d.com/issues/cant-animate-color-value-of-materials Let's vote to get it fixed!

avatar image Gronk · Jan 28, 2014 at 01:12 AM 0
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Running 4.3.3, still broken, even on legacy anims.

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Answer by Kirbychwan · Feb 28, 2014 at 10:57 PM

Still broken, I don't even know what Unity is doing anymore.

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Answer by metlapig · Feb 28, 2014 at 11:55 PM

I found that adding an animation controller and game object sometimes allows the animation to work.

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