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Is animation of shaders (such as tint) broken in 4.3?
I have vFX that animate the values in a shader/material (such as animating an alpha value for a smoothstep material). Once I've updated to 4.3 the animations don't work anymore.
Is it broken or just a different way to animate the channels now?
Yeah I can't seem to animate colours like I use to be able too either.
I've come across the same problem as well. I'm still able to set a colour in the editor but if I try to set it through code it just gets replaced by the editor's colour.
Same here, this is frustrating. http://issuetracker.unity3d.com/issues/cant-animate-color-value-of-materials Let's vote to get it fixed!
Answer by Kirbychwan · Feb 28, 2014 at 10:57 PM
Still broken, I don't even know what Unity is doing anymore.
Answer by metlapig · Feb 28, 2014 at 11:55 PM
I found that adding an animation controller and game object sometimes allows the animation to work.