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               Question by 
               NarallandaKaratoga · Jun 13, 2018 at 07:38 AM · 
                guitextguitext  
              
 
              How to find the origin point of a text line?
I'm going to implement my own InputField with some new features, and trying to get the caret position, using Text componenet of UGUI.
I wrote this 
     float curOffset = 0.0f;
     foreach(var c in text.text)
     {
         CharacterInfo info;
         text.font.GetCharacterInfo(c, out info, text.fontSize, text.fontStyle);
         Vector3 bottomLeft = rectTransform.position + new Vector3(curOffset + info.minX, info.minY, -1f);
         Vector3 bottomRight = rectTransform.position + new Vector3(curOffset + info.maxX, info.minY, -1f);
         Vector3 topLeft = rectTransform.position + new Vector3(curOffset + info.minX, info.maxY, -1f);
         Vector3 topRight = rectTransform.position + new Vector3(curOffset + info.maxX, info.maxY, -1f);
         Debug.DrawLine(bottomLeft, bottomRight, Color.green);
         Debug.DrawLine(bottomRight, topRight, Color.green);
         Debug.DrawLine(topRight, topLeft, Color.green);
         Debug.DrawLine(topLeft, bottomLeft, Color.green);
         curOffset += info.advance;
     }
 
               and got this... 
how can I get the proper position?
 
                 
                qq截图20180613152641.png 
                (20.4 kB) 
               
 
              
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