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Sound Cracks or Lags on ZTE Blade?
Hello, I am making a simple 2D game. And there are moments I would want to play more than 1-2 sounds simultaneously + a looping BGM. At such occasions - the game lags horribly.
Is there any way to avoid such a lag?
I have never used pooling... but could that be the solution?
P.S. The ZTE Blade has a 600 Mhz Armv6 processor, Adreno 200 as the GPU and a VFP (AFAIK).
Thanks.
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