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LAG when BACKGROUND OBJECT is ADDED ( mobile game)
My cube is going upwards , whenever it has the background behind it , there is lag , whenever the cube passes above the background object , there isnt lag anymore ( see the picture). I have disabled all the shadows and there wasn't any change . The cube has rigidbody and collider and all others dont. The cube is moved upwards using AddForce ( the force is multiplied by time.DeltaTime). I've also tried with Interpolate set on all the options and none of them removes the lag.
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