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Question by Konowy · Sep 06, 2015 at 12:31 PM · c#collisioncolliderparticle systemgun

ParticleSystem collision checking.

I use ParticleSystem component as my guns bullets. I want to check if particle hit the enemy. OnParticleCollision () doesn't work. I don't use Particle Emitter, World Particle Collider etc. I only use Particle System which has something like "Collision", but it is not work like that. What should I do?

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avatar image pako · Sep 08, 2015 at 06:23 PM 0
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For OnParticleCollision () to work, you have to enable the Collision module and the "Send Collision $$anonymous$$essages" field inside the Collision module. Have you done this?

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Answer by allenallenallen · Sep 11, 2015 at 05:35 AM

My video explaining how to set up OnParticleCollision().

https://www.youtube.com/watch?v=LEhOiLW_API

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Answer by Naveen Kumar · Sep 11, 2015 at 04:51 PM

In Particular System,

1) Select the Collision option and select the "Send Collision Messages" option in editor. OR have to add the "World Particle Collider" component.

2) And Enemy should have a Collider.

3) And Bullet should have a script with method "OnParticleCollision" you can do your action like die.

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