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Question by
LeftyTwoGuns · Jun 13, 2014 at 03:02 AM ·
collisioncollision detectioncollisiondetection
Best way to detect precise location of a collision on mesh collider?
Say you have a basic, low poly mesh collider made in the shape of a humanoid model. How would you go about detecting the exact location of a collision on that mesh and storing it as a specific location?
In layman's terms: what's the most efficient way to detect if that humanoid mesh has a collision in what would be the right arm, the left leg, the head, etc.
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