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Question by
A Lee · Sep 01, 2010 at 03:48 PM ·
scaleguitextureitween
Scaling a GUITexture using iTween
I am trying to scale a GUITexture image to become smaller over a given period of time. I have been able to move them around the screen, and fade them in and out using the appropriate functions. However, using the same methods as I used before, the GUITexture does not get smaller over the given time period. Is there a way that I can do this?
Thanks
Comment
Answer by pixelplacement · Sep 01, 2010 at 08:50 PM
There's a scaling GUITexture in the second half of the "Animating 2D" example. Have you checked there?