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Fixing screen resolution
I have the following code attached to my camera.
void Start()
{
float targetaspect = 16.0f / 9.0f;
float windowaspect = (float)Screen.width / (float)Screen.height;
float scaleheight = windowaspect / targetaspect;
Camera camera = GetComponent<Camera>();
if (scaleheight < 1.0f)
{
Rect rect = camera.rect;
rect.width = 1.0f;
rect.height = scaleheight;
rect.x = 0;
rect.y = (1.0f - scaleheight) / 2.0f;
camera.rect = rect;
}
else
{
float scalewidth = 1.0f / scaleheight;
Rect rect = camera.rect;
rect.width = scalewidth;
rect.height = 1.0f;
rect.x = (1.0f - scalewidth) / 2.0f;
rect.y = 0;
camera.rect = rect;
}
}
But, there are two, like borders, above and below the game-screen. Is there any chance to make them disappear?
Comment
Answer by Graham-Dunnett · Jul 30, 2014 at 01:21 PM
Well, you've asked for a 16:9 aspect ratio. If your screen isn't 16:9, then either it needs to have some blank bars at the left/right or top/bottom edges. That's what the if()
is for. You're getting the bars across the top and bottom, so must be hitting the code at line 11.
and can i make them invisible or can i change their color?
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