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Question by Henri 1 · Mar 23, 2011 at 09:56 PM · audioplaystopping-animation

Sound and Animation script assistance needed.

Hi there!

Hope all is well... I'm having problems playing sound clips, and also problems with animations.

I have 2 sound clips I want to play, first, "PowerUpStart" when the "Power Up" animation is playing, and then "PowerLoop" sound when the "PowerUpLoop" animation is playing. I tried everything but cannot get it to work, and nothing regarding the sound is in the below script.

Second, when my "PowerUpLoop" animation plays, I dont want the player to be able to move around until the the "Power Up" button is released, any ideas?

var PowerUp : String = "PowerUp"; var PowerUpLoop : String = "PowerUpLoop"; var emit : boolean; var enabled : boolean;

private var inTransition : boolean = false; private var isPowerUpLoop : boolean = false; particleEmitter.emit = false; renderer.enabled = false; light.enabled = false;

function COPowerUp() { inTransition = true; isPowerUpLoop = true; var state : AnimationState = animation[PowerUp]; state.wrapMode = WrapMode.Once; state.speed = 1.0; animation.Play(PowerUp); yield new WaitForSeconds(state.length); (animation.Play(PowerUpLoop)); particleEmitter.emit = true; renderer.enabled = true; yield new WaitForSeconds(.1); light.enabled = true; }

function Update () { var horizontal = Input.GetAxis("Horizontal"); var vertical = Input.GetAxis("Vertical");

if (Input.GetButtonDown("Power Up")) { StartCoroutine("COPowerUp"); }

if (Input.GetButtonUp("Power Up")){ StopCoroutine("COPowerUp"); particleEmitter.emit = false; light.enabled = false; animation.CrossFade("idle"); inTransition = false; isPowerUpLoop = false;

}

}

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Answer by Persona · Mar 24, 2011 at 04:45 AM

Set up a boolean. Make is so that while you are powering up, a boolean is true and if that boolean is true, the player's horizontal and vertical controls are cut. As for the sound, make a while loop and have the sound play for as long as the condition for the power up is true;

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avatar image Henri 1 · Mar 24, 2011 at 11:29 AM 0
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Will try. Thanks!

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