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This question was closed Nov 14, 2013 at 02:24 AM by meat5000 for the following reason:

Answered and accepted

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Question by srancsik · Nov 11, 2013 at 11:49 AM · c#functionaccess

SOLVED Accessing an other C# script and run a function

Dear All,

I am starting to freak out. There are 2 scripts attached to the same GameObject, one refering to the other with:

 ScreenShotMultiple w = (ScreenShotMultiple)(GameObject.Find("7-1 OK").GetComponent("ScreenShotMultiple"));
             w.enabled=true;
             w.Screenshots();

In the refered ScreenShotMultiple script there is the function like this:

 public void Screenshots()
     {
     StartCoroutine(TakeScreenshot());    
     
     }

I can easily access the script, set in enabled, get values from it, but running this function does not work, I keep getting the following error:

error CS1061: Type ScreenShotMultiple' does not contain a definition for Screenshots' and no extension method Screenshots' of type ScreenShotMultiple' could be found (are you missing a using directive or an assembly reference?)

What am I doing wrong? As always any help or hint is thanked in advance.

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avatar image hamstar · Nov 11, 2013 at 01:24 PM 0
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I don't see anything wrong there. Does it make any difference if you change it to this?

 ScreenShot$$anonymous$$ultiple w = GetComponent<ScreenShot$$anonymous$$ultiple>();

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Answer by srancsik · Nov 11, 2013 at 01:42 PM

Dear Hamstar,

I tried your version too, it is working. Oh my god, I made such a lame error, for some reason I mistyped Screenshots. Sorry for the inconvenience.

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