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Question by
Losersteelman · Jun 05, 2012 at 01:55 PM ·
applicationuse
Using unity with 2d room builder
I want to create a game that allows users to create a room(scene) using a top view 2d vector program like interface. You drag out boxes and ellipses, drag out windows and doors. Then you click a 3d button and you see it in 3d. Your able to spin it, zoom in and out and go back to 2d view to modify it and the back to 3d. You would have a library of objects you could drag into the scene or remove. Is this possible with Unity? Is Unity a good choice for building something like this?
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