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               Question by 
               scottstephan · May 16, 2014 at 09:27 PM · 
                cameraeditorscene  
              
 
              'Locking' a scene cam in editor?
I sometimes like to have 2 scene cams open so that I can see the world from an aerial as well as ground perspective as I edit. The problem is that when I move one cam with WASD, both cams shift. Is there a way to 'lock' a camera perspective in the editor?
               Comment
              
 
               
              $$anonymous$$ake it static and create a switch between them. You can search on youtube or something
- $$anonymous$$ake what static? 
- Never use static! (everytime you do, somewhere a bit dies...) 
- the OP is taking about scene cameras in the Editor, not in the game 
;)
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                