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Question by
scottstephan · May 16, 2014 at 09:27 PM ·
cameraeditorscene
'Locking' a scene cam in editor?
I sometimes like to have 2 scene cams open so that I can see the world from an aerial as well as ground perspective as I edit. The problem is that when I move one cam with WASD, both cams shift. Is there a way to 'lock' a camera perspective in the editor?
Comment
$$anonymous$$ake it static and create a switch between them. You can search on youtube or something
$$anonymous$$ake what static?
Never use static! (everytime you do, somewhere a bit dies...)
the OP is taking about scene cameras in the Editor, not in the game
;)