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iPad3 no sound... help!!!
Hi!
After hours jumping through Apple's hoops, finally started testing my current project on my brand new New iPad.
No sound. The same build works fine on my iPad1, iOS 3.2...
No error. Side switch set to lock orientation and not mute. Tried both anyway... Headphones don't solve the issue. And the device is'nt broken, tested with other apps...
Any help would be very much appreciated! Despair looms...
Unity 3.5.2f2 iOS 5.1 XCode 4.3.3
Have you tested it on youtube and play a video to see if your iPad is working right
Have you build it for you new iPad which is IOS 5.1? if not this is you problem
YouTube works fine. Set deployment target in XCode to 5.1 and 3.2, no difference. I get no error in the debug log.
Also, just noticed I don't have keyboard or lock sounds neither, weird... Looked in the menu, they are on.
Try reinstalling the app and if that does not work i do not know
Answer by gregzo · Jun 22, 2012 at 07:15 AM
Lots of testing, little sleep, but madness averted: I removed a SetDSPBufferSize call in Awake(), sound is now working.
Setting latency to best gives a small enough buffer anyway, but this still comes through as a bit buggy... Same app, same build, no problem on iPad1 and no sound on iPad3.
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