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Wanted: Good resource links that illustrate state machine design with specific reference to TBS game mechanics
Like a typical novice many of my questions will come off as "How do I design a game?"
So instead I will ask a specific question about a general topic, namely:
Does anyone have good resource links that illustrate state machine design with specific reference to TBS game mechanics (books, online tutorials, videos, articles, courses).
Once I acquire this information I can come back with specific questions addressing TBS game design.
Thanks in advance!
TBS?
http://en.wikipedia.org/wiki/TBS I'm guessing Turn Based Strategy? It's in the list :P
Try Gamasutra
Answer by TonyLi · Aug 23, 2013 at 03:34 PM
Finite State Machine tutorial specifically for Unity: http://unitygems.com/fsm1/
Designing AI for Games (click on the Part 3 link for details specific to strategy games -- both TBS and RTS): http://software.intel.com/en-us/articles/designing-artificial-intelligence-for-games-part-1
A practical guide with code and discussion: http://www.gamedev.net/page/resources/_/technical/artificial-intelligence/a-practical-guide-to-building-a-complete-game-a-r784
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