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Question by
thenachotech1113 · Jun 02, 2012 at 12:59 AM ·
collisiondestroybulletgun
bullet desent seem to apear (javascript)
hey, i messed arround with a bullet distroying code i had and ruined it I dont know why, it is supposed to:
on a certain amount of time destroy it self.
distroy it self when it colides.
.
\#pragma strict
var lifeTime = 100;
function Awake(){
Destroy (gameObject, lifeTime*Time.deltaTime);
}
function OnCollisionEnter(collision : Collision){
Destroy (gameObject);
}
i tried moving its spawn point far from everything and it did not work either, so if some one could tell me what i did wrong, or could improve plz tell me.
Comment
sorry for how i had to format it, but it wouldnt work anny other way
Why are you multiplying by Time.deltaTime? It looks like it should destroy itself. Did you try a known delay like 3 seconds as a test to see if it dies at expiration? Should work in Awake, but you might try from within Start.
sorry i accidentaly changed a variable so it disapiered the moment it got created. lol but thank you annyway