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Question by chaz788inc · Jun 01, 2012 at 04:54 PM · timeguncounterkill

I want to know how to script a kill counter

I have no clue where to start on how to make a kill counter everytime i kill an enemy, im new to unity please be kind XD

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avatar image Berenger · Jun 01, 2012 at 05:09 PM 0
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We'll let you live, but it's the last time. This isn't a place for kindness. This, is, UNITYANSWERS ! :p

$$anonymous$$ore seriously, follow $$anonymous$$ike's tutorials. They will answer your question and so much more.

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Answer by whydoidoit · Jun 01, 2012 at 04:56 PM

It OK to be new :) Answers isn't really going to help you too much though unless you have a specific problem not a whole general area you need to understand.

As I recommended on your other post - go work through some tutorials. They will really help you to understand what is possible.

  • http://unity3d.com/support/resources/tutorials/

  • http://www.burgzergarcade.com/tutorials

  • http://tornadotwins.com/?page_id=34

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Answer by pborg · Jun 01, 2012 at 07:00 PM

The basic element of the script would be to add a death() function to the enemy files that activates when the health<=0. function death() { player.killcount++; destroy(); }

make the killcount variable a static integer so that the enemies can access the value. To display the counter add the variable to the OnGUI() function. I apologize if my notation is improper.

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avatar image Berenger · Jun 01, 2012 at 10:08 PM 0
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In that case, the variable would be accessed through the class, not the instance. Unless player is actually the class.

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