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Question by MadJohny · Mar 06, 2014 at 07:42 PM · c#networkingnetwork

Network.Connections

Hi, just wondering, does Network.Connections return the number of connected players (players that connected to the server, a player is hosting the server) or will it also return the server host? (So server host counts as a connection)

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Answer by dkfister · Mar 06, 2014 at 08:00 PM

According to the documentation here: http://docs.unity3d.com/Documentation/ScriptReference/Network-connections.html

Network.connections contains:

  • All connected players.

  • On a client this contains only the server.

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avatar image MadJohny · Mar 06, 2014 at 09:46 PM 0
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I quite don't get what it means, could you translate it for kids? :P

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