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Question by zakkar · May 30, 2012 at 07:12 PM · guionguidisplaybegingroup

Display problem with OnGUI

Hello everybody please i want to display a Gui after another but it didn't work does Unity don't allow this ??

Here's my code

void OnGUI() {

 DisplayProfils()

}

void DisplayProfils()

 {
     GUI.BeginGroup(new Rect(Screen.width*0.3f,Screen.height*0.2f,Screen.width*0.5f,Screen.height*0.5f));
     GUI.Box(new Rect(0,0,Screen.width*0.5f,Screen.height*0.5f),"Choix du profil");
     if(GUI.Button(new Rect(Screen.width*0.2f,70,150,50),"profil1") )
     {
         CreateNewProfil();
        
     }       
    
     GUI.EndGroup();
    
 }
    
    
 void CreateNewProfil()
 {
     GUI.BeginGroup(new Rect(Screen.width*0.3f,Screen.height*0.4f,Screen.width*0.3f,Screen.height*0.5f));
     GUI.Box(new Rect(0,0,Screen.width*0.3f,Screen.height*0.3f),"Crer votre profil");
     GUI.Button(new Rect(Screen.width*0.2f,70,150,50),"profil1");
     print("POP");
     GUI.EndGroup();
 }

the CreateNewProfil() don't display when i click the button , can i make something to fix it?

Thank you

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Answer by save · May 30, 2012 at 07:17 PM

You have to continuously execute it within the OnGUI function. Use a boolean which is set to false until you click the button, then within the OnGUI have an if-statement which only executes if the boolean is true.

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avatar image zakkar · May 30, 2012 at 07:56 PM 0
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I have made it in a function OnGUI i haven't mention it in the code but here what i have made

 void OnGUI()                
 {
     GUI.skin=mySkin;
     
     
     //CheckProfilExist();        
     DisplayProfils);            
     
 }

But the problem stay the same i can't display a Gui upon another, only one Gui at the same time

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Answer by zakkar · May 30, 2012 at 11:05 PM

I have made it in a function OnGUI i haven't mention it in the code but here what i have made

 void OnGUI()                
 {
     GUI.skin=mySkin;
     
     
     //CheckProfilExist();        
     DisplayProfils);            
     
 }

But the problem stay the same i can't display a Gui upon another, only one Gui at the same time

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Answer by Freezy · Nov 19, 2012 at 11:04 AM

Try something like:

 enum Pages {
 profiles,
 new_profile
 }
 
 Pages current = Pages.profiles;
 
 void OnGUI()
 {
 switch(current)
 {
 case profiles: DisplayProfils(); break;
 case new_profile: CreateNewProfil(); break;
 }
 }
 
 
 then change 
 if(GUI.Button(new Rect(Screen.width*0.2f,70,150,50),"profil1") )
 {
     //CreateNewProfil();
     current = Pages.new_profile;
 }       
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