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Multiball Situation in Pong
I am working on a Pong-LIKE game where the playing field is circular, and the player is in the center. The enemy paddle is on the outer edge and rotates around the field. There is a fairly big chance for a Multiball situation, and it's easy to track one ball... but how would I get a paddle restricted to a radial movement to track multiple targets and try to block them all?
I think we will need further clarification on what " but how would I get a paddle restricted to a radial movement to track multiple targets and try to block them all?" means.
This is my current code.. it is designed to move within the limits of a circle and dash towards balls that get close to it's radius, however at the moment it's really slow or doesn't move at all. When currentRotation is set manually to a 1 or -1, it works just fine.
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