- Home /
Question by
DWallace3099 · Nov 23, 2014 at 10:47 PM ·
terrainlightingshadowslightmap
Terrain Baked and Realtime lighting
Hello all,
As of now, I have a terrain with some buildings and enemies on it. I would like to bake the building shadows onto the terrain while having the enemies and player be real-time lighting.
I can bake the shadows just fine, along with get real-time shadows, but the lights bake to the terrain and are real-time to allow for shadows to cast onto them , resulting in my terrain to be lit up super bright. How can I fix this?
Quicker the better, its for my finals!!
Comment
Your answer
Follow this Question
Related Questions
Why is terrain so bright after lightmapping? 3 Answers
Lightmaps different on same environment 0 Answers
Shadows not being baked on static objects 0 Answers
Fix light stroke in terrain 0 Answers