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This question was
closed May 25, 2020 at 01:49 PM by
Damonss for the following reason:
Problem is not reproducible or outdated
How to keep values you make on Edit mode to Build?
How to make every values that i assigned in Inspector to stay when i build the executables?
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Answer by OrdinaryDev83 · May 25, 2020 at 09:09 AM
It's normally always the case when you edit these values during edit mode and not runtime, values are saved in the build.
Finally found the problem, it's not from the Unity Build but from my code execution. Thanks btw