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This question was closed May 25, 2020 at 01:49 PM by Damonss for the following reason:

Problem is not reproducible or outdated

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Question by Damonss · May 25, 2020 at 09:00 AM · buildinspectorvalue

How to keep values you make on Edit mode to Build?

How to make every values that i assigned in Inspector to stay when i build the executables?

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Answer by OrdinaryDev83 · May 25, 2020 at 09:09 AM

It's normally always the case when you edit these values during edit mode and not runtime, values are saved in the build.

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avatar image Damonss · May 25, 2020 at 01:49 PM 0
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Finally found the problem, it's not from the Unity Build but from my code execution. Thanks btw

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