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Question by hanzla007 · May 20, 2018 at 10:16 AM · collision

Done Everyyyy thing but OnCollision is not working!!

I have done the following things but OnCollision is not working: 1) Added Rigidbody to both the Objects 2) Added Box colliders to the objects (isTrigger (Unchecked). 3) Restarted the Unity 4) Restarted the System

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avatar image hexagonius · May 20, 2018 at 10:33 AM 0
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how do you observe that it's not working? how are colliding them?

avatar image hanzla007 hexagonius · May 20, 2018 at 10:35 AM 0
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By Calling this Function in script: void OnCollisionEnter(Collision cd){ Debug.LogError("Name:"+cd.gameObject.tag); Debug.LogError("Called"); }

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Answer by Bip901 · May 20, 2018 at 11:45 AM

Make sure there are no other colliders between them which may interrupt the collision. Make sure both objects are in the same layer (not sure it's necessary, but you can try) . Uncheck "isKinematic " in both rigidbodies. Make sure they are moving at a slow pace - sometime if an object is small enough and moving fast enough it will move right through the collider.

That's all I can think about, good luck solving the problem! ~Bip

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avatar image hanzla007 · May 20, 2018 at 02:22 PM 0
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Thanks alot . I have made both objects is$$anonymous$$inematic. It appeared that I need to uncheck atleast one Object's is$$anonymous$$inematic.

avatar image Bip901 hanzla007 · May 21, 2018 at 06:59 AM 1
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Happy to help!

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