Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This question was closed May 29, 2014 at 01:37 AM by meat5000 for the following reason:

The question is answered, right answer was accepted

avatar image
-1
Question by GraviterX · May 18, 2014 at 10:45 PM · javascriptscene

Load Level

Hi all. I've been having a problem with this script. It says "Awake is not a couroutine" How do I fix this? I want the script to play on awake and wait 10 seconds and then load another scene.

 function Awake() {
 {
 yield WaitForSeconds (10);
 Application.LoadLevel(2);
 }
 }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

  • Sort: 
avatar image
0
Best Answer

Answer by getyour411 · May 18, 2014 at 10:49 PM

Get rid of the bit that's fail. If you want more, you need to give more (i.e code), you have enough karma to know that.

Comment
Add comment · Show 5 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image GraviterX · May 18, 2014 at 11:15 PM 0
Share

Sorry I'm an idiot.

 function Awake() {
 {
 yield WaitForSeconds (10);
 Application.LoadLevel(2);
 }
 }
avatar image morgan23 · May 19, 2014 at 12:20 AM 1
Share

Hmm I see you have a second curly brace after function awake i'm guessing you don't need that.

avatar image Kiloblargh · May 19, 2014 at 12:40 AM 1
Share

"cannot be a coroutine" means "cannot contain yield".

avatar image Loius · May 19, 2014 at 12:42 AM 0
Share

Use Start ins$$anonymous$$d.

avatar image GraviterX · May 19, 2014 at 01:00 AM 0
Share

@ Loius thanks!

avatar image
0

Answer by brzydal · May 19, 2014 at 12:51 AM

Or start another coroutine in Awake:

 function Awake()
 {
     Wait(10);
 }
 
 function Wait(time:float)
 {
     yield WaitForSeconds(time);
     Application.LoadLevel(2);
 }
Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Follow this Question

Answers Answers and Comments

23 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Setting Scroll View Width GUILayout 1 Answer

Can someone help me fix my Javascript for Flickering Light? 6 Answers

Why is my script still running in other scenes? 1 Answer

how to access objects in another scene but in the same project? 2 Answers

how to use other objects from other scenes in a script? 3 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges