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Question by N1nja · Aug 24, 2010 at 04:22 PM · glmode

Immediate Mode, working in Indie?

I'm quite sure I'm using Indie License of Unity3D, and that this isn't at all the Pro Evaluation(Trial) version. However, in the Editor GUI, I am able to call GL.Begin(), and GL.End(), as well as GL.Vertex3f()..

From what I've read, this is a PRO-ONLY feature, however it's working quite well for me.. While, RenderToTexture is not. Is this a bug? Or is it acceptable to use it in indie, as long as it is used within editors?

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Answer by Daniel-Brauer · Aug 24, 2010 at 08:25 PM

Indeed, the GL class is supposed to be Pro-only. I wouldn't count on it continuing to be available in future versions of Unity.

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