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FP smooth walking on walls best solution?
Hi guys,
I'm working on a project. I made a walking on walls code based on the code explained here
http://answers.unity3d.com/questions/155907/basic-movement-walking-on-walls.html
I worked on it and the result is not bad (is more a planet gravity system but is fine). However I reached a level in the project were I want to improve this code to obtain an effect similar to this one
https://www.youtube.com/watch?v=NvKwCBlNdwI
do you guys can help me or guide me in the right direction.
Thank you.
I'm not quite sure what you are asking, are you just asking "how do I make it first person"?
What is 'wrong' now that you would like to change? ($$anonymous$$aybe post a image or video showing what is currently 'wrong')
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