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Question by malekbakeer · Dec 08, 2013 at 03:53 PM · collisionerroroncollisionenter

int count on collision enter not working

 public var touchCount : int;
 
 function Update()
 {
     if (touchCount >= 4)
         renderer.material.color = Color.red;
         
     if (touchCount < 4)
            renderer.material.color = Color.gray;
 }
 
 function OnCollisionEnter () 
 {
     touchCount + 1;
     Debug.Log ("+ 1");
 }
         
 function OnCollisionExit () 
 {
     touchCount - 1;
     Debug.Log ("- 1");
 }
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avatar image Sundar · Dec 08, 2013 at 04:01 PM 0
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Debug.Log( touchCount );

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Answer by hd27 · Dec 08, 2013 at 04:05 PM

it should be: touchCount++ or touchCount += 1

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avatar image malekbakeer · Dec 08, 2013 at 04:11 PM 0
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no its not workin, i mean it builds correctly but it doesn't work in real

try to put the script in a cube and let other cubes touch it and it will not count at all

avatar image hd27 · Dec 08, 2013 at 08:45 PM 0
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You need to pass the colliders into the OnCollision function try:

 function OnCollisionEnter (coll : Collision){
      if(coll.transform){
           touchCount++;
      }
 }

Now when the cubes will cillide the function takes the collision event and if the object that we cillided with has a transform touchCount will increment;

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