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Question by
alexandru.badescu · Nov 22, 2014 at 04:47 PM ·
texturetexture2dassetmemory
When is a referenced texture actually loaded?
i have a script attached to a gameobject that has a reference to a texture.
The gameobject is not enabled at start so my question is:
when is the texture actually loaded into memory? When the gameobject is enabled or when the scene starts?
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