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Question by anshul-bhardwaj · Mar 05, 2013 at 04:40 AM · iosapplication.loadlevel

Application.Load strange problem on iOS

Hello,

I am using unity to develop for iOS. To change the scene from menu to main game, i am using Application.LoadLevel, all things work fine in the unity editor but on device, while loading , the UI of previous scene shown in the screen for one or two frame.

I tried many things like disabling previous scene camera before loading, insert a empty scene between two scenes but nothing helps.

Any suggestion will be of great help. Thanks

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avatar image euGs · Mar 15, 2013 at 08:56 AM 0
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I am having the same problem. Did you come up with a solution?

avatar image Tarlius · Mar 15, 2013 at 09:31 AM 0
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Did you yield after turning the camera off, so that the (blank) frame could be rendered?

avatar image Seth-Bergman · Mar 15, 2013 at 09:37 AM 0
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DON"T USE APPLICATION.LOADLEVEL FOR $$anonymous$$OBILE!!!

simply combine your menu scene into your game scene.. It is worth it ;)

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