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Question by
Rygaran · Aug 19, 2019 at 08:24 PM ·
animatoraitransitiontransitionsbehaviour
Animator/Behaviour I want to get all the transitions of a state
Hello, im using the animator + behaviour scripts to handle AI, the states represent the current task that's being executed, and in the case of a check, say, finding the player while patroling, i would like to transition to a diferent state, for this i know i can use the Animator.CrossFade() function, however it requires a name, and i can put the name manually on the script, but it would be more comfortable to simply look at all the transitions of a state and pick acordingly, like first state is true second is false. So is there a way i can get all the transitions of the current state or at least the names of the next posible states?
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