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Good way to read/write .xlsx files
What do you think is a good way to read/write to .xlsx files in Unity3D?
A lot of common solutions that I find online are not working for me, because Unity3d uses DOTNET 2.0, what more options can I try?
Answer by gRntaus · Apr 14, 2014 at 01:29 PM
You could potentially try saving the .xlsx as a .csv and write your own custom parser. This would still allow you to open the file in Excel if that was required and you would still get a pretty nicely comma separated file. The only issue would be losing functionality such as macros and so forth but that is personally what I would do. That or implement some sort of JSON de/serialisation for that info. I know there are some Unity wrappers floating around for a LitJSON implementation.
Answer by MyUnitydream · Sep 12, 2018 at 05:22 AM
you can use Uni-Excel Package for Read, Write, and edit excel files
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