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My build size randomly doubled Andriod
When I build my game at first time the file size : 23mb 10 min later a build again and i got : 46mb
here the build report:
Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 9.2 mb 26.6% Meshes 31.2 kb 0.1% Animations 30.1 kb 0.1% Sounds 869.5 kb 2.5% Shaders 6.8 mb 19.7% Other Assets 2.6 mb 7.5% Levels 113.2 kb 0.3% Scripts 1.3 mb 3.6% Included DLLs 13.3 mb 38.5% File headers 388.0 kb 1.1% Total User Assets 34.5 mb 100.0% Complete build size 263.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.3 mb 2.4% Resources/unity_builtin_extra 3.2 mb 1.2% Assets/New Terrain 4.asset 1.0 mb 0.4% Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset 1.0 mb 0.4% Assets/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Anton SDF.asset 1.0 mb 0.4% Assets/TextMesh Pro/Examples & Extras/Resources/Fonts & Materials/Anton SDF 1.asset 563.5 kb 0.2% Assets/hang/Vacation_Casual.ogg 504.6 kb 0.2% Assets/illustrator/26669-1-finish-line-hd.png 466.6 kb 0.2% Assets/illustrator/IMG_8164.TRIM.MOV 366.9 kb 0.1% Assets/prefabs/pálya/11.prefab
I dont want to copy and paste the all but you see this not should be 46mb. Complete build size 263.8 mb is ridiculously big. Why this happening? i check many video & article in topic but still dont know
Answer by Oliversgame · Dec 19, 2019 at 04:52 PM
I think i found a problem. I deleted the firebase analytics package and my build size decresed about 120mb. So i reimported the package and now the file size 34mb. the build size: 163mb
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