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Question by Distant-Object · Aug 01, 2014 at 08:01 PM · collisionballcircle

How to detect if a ball will collide with another, and the normal vector of the collision?

So I have a 2D game involving balls (circles) colliding. I want to be able to detect if two balls will collide before it happens, and the normal vector of the collision if a collision is going to happen. Take a look at the below picture:

Collision

Essentially a normalized vector represented by the red arrow is what I am interested in knowing. How can I figure that out any frame most efficiently, given I know the following:

  • The blue ball has a current initial velocity

  • The ball ball is pulled down by a constant gravity

  • The green ball does not move

  • The sizes and location of both balls

ballcollisionquestion2.jpg (111.8 kB)
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