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Question by ryand444 · May 17, 2012 at 02:33 PM · errorcrashing

Null Refrence Exception

this error keeps poping up resulting in my game crashing after about 6 seconds, iv e tried removing this element and and putting it back in and re connecting each part (its a switch and a door script btw.

alt text

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avatar image AlucardJay · May 17, 2012 at 02:48 PM 0
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Screenshot is totally unreadable. Please post the script =]

avatar image AlucardJay · May 17, 2012 at 03:39 PM 0
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Ok , i found I can view image :S

http://answers.unity3d.com/storage/temp/941-Screen+shot+2012-05-17+at+14.23.57.png

Could you post the full error message as well , your highlighted line does seem fine. Although it's almost the same thing (and doesn't answer your qn), you could try :

 Vector3.magnitude(player.transform.position - transform.position);
avatar image flamy · May 17, 2012 at 03:59 PM 0
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check if something is attachedto objectToDestroy variable!!

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Answer by Berenger · May 17, 2012 at 03:49 PM

The only nullreference you can get here, if the error is generated by the code in your screenshot, is if the player isn't found. The variable player would then be null.

You should'nt search for it every frame though. Do it once at start, or if it can change do it only when the change occurs (the player die, for example)

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