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Question by KaydenK · Oct 26, 2018 at 01:06 PM · 2dmovementmobilejoystick

Why isn't my joystick code working?

I am fairly new to Unity and I'm using this code for a joystick (2D), it won't do anything and I can't figure out why. Thanks!

 using UnityEngine;
 
 public class Player : MonoBehaviour {
 
     public Joystick joystick;
     public Rigidbody2D rb;
     public float speed = 100f;
 
     private void Update ()
     {
         rb.velocity = new Vector2(joystick.Horizontal * speed, joystick.Vertical * speed);
     }
 
 }
 

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avatar image UnityCoach · Oct 26, 2018 at 06:34 PM 0
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Where did you get this "Joystick" class from ?

While joystick buttons can be monitored using Input.Get$$anonymous$$ey($$anonymous$$eycode), for joystick axes, AFAI$$anonymous$$, you need to use the Input class and Input Settings, like Input.GetAxis("Horizontal").

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Answer by hexagonius · Oct 27, 2018 at 02:45 PM

Either speed is 0 or joystick.Horizontal and joystick.Vertical are 0. Since you did not past the relevant code that 's the only answer I can give you.

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