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GUI text appears behind drawn texture.
My GUI text appears behind any and all drawn texture. What can I do about this?
Could you provide a screenshot? gui is supposed to always be on top of any 3d content if I am correct. Are you using guiTextures? I assume that your texture are applied to actual meshed in the 3d world right?
Well, I could give a screenshot, but all you'd see is a completely black screen other than... Em. I am sorry. $$anonymous$$y GUI text appears behind my GUI texture. That's what I meant. Sorry for not specifying. Is there any way to decide what order my GUI objects should appear? The "Standard" seems to be GUI texture above GUI text, so I am wondering.
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