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Question by Rush3fan · Aug 11, 2012 at 09:59 PM · texturesize

Could texture sizes be my bottleneck?

I was just wondering.. My project has 20 1024x1024 textures that hold the lightmap and I was wondering if that's going a little overboard with most modern GPU's. Could this really be my bottleneck from getting smoother fps on say, a newer 1Gb Nvidia graphics card?

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avatar image ScroodgeM · Aug 13, 2012 at 09:29 PM 0
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everything could be a bottleneck depends on how does it used. disable/delete it, build a project and see the difference to be sure what is bottleneck. or, use profiller to check it.

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