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Question by zeuo · Jun 02, 2012 at 06:22 AM · error

error in creating mesh script

Failed setting triangles. Some indices are referencing out of bounds vertices. is the error im new to creating meshes but i think the problem is the variables on the top i dont know what to put in them, i want to create a plane do i put 3 vertices and 2 triangles ?? and whats do i do for xyz

 var newVertices : Vector3[];

var newUV : Vector2[]; var newTriangles : int[];

function Start () { var mesh : Mesh = new Mesh (); GetComponent(MeshFilter).mesh = mesh;

 mesh.vertices = newVertices;
 mesh.uv = newUV;
 mesh.triangles = newTriangles;

}

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avatar image cupsster · Jun 04, 2012 at 03:52 PM 0
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Just search Answers properly, this question was answered here multiple times. Look for mesh, creation, quad, code tags.

avatar image zeuo · Jun 04, 2012 at 08:36 PM 0
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alright i will search

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