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Question by Davidflynn · May 15, 2012 at 05:17 PM ·

decompile unity scrip

I have done a build of a game in unity that I have built, my computer crashed and I lost all the origonal files is there any way to decompile the scrips so that i can still use them?

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avatar image Davidflynn · May 15, 2012 at 05:23 PM 0
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im only realy interested in the sripts I used it it some of them I fought to get set up correctly

avatar image asafsitner · May 16, 2012 at 10:29 AM 0
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The tool I linked to will let you get all your code.

If you're looking for a way to return the built game back into a Unity project you can open in the editor, I know of no existing tool for that.

There was a program that supposedly turned Unity Web Player builds back into a Unity project, but I highly doubt it's credibility as it wasn't confirmed to be working anywhere and trying it myself yielded no results. Possibly to due it being severely outdated.

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Answer by asafsitner · May 15, 2012 at 05:22 PM

Use this excellent little tool for all your Unity code decompilation needs.

Or this more robust tool by the creators of ReSharper.

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avatar image syclamoth · May 16, 2012 at 11:09 AM 1
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I use this to browse through the UnityEngine dll. It's fascinating reading! It's interesting to see how the devs at UT put it all together.

avatar image asafsitner · May 17, 2012 at 08:16 AM 0
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It's quite amazing indeed. :)

I just received an email from the folks at JetBrains, the creators of ReSharper. They released a neat decompiler of their own for free, called dotPeek.

It sports many features over ILSpy, most notably tabs and visual-studio-like navigation. Answer edited with link to download.

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